Maya 2018 Uv Mapping
- antonmelnikov614
- Apr 10, 2021
- 1 min read
Download >>> https://tiurll.com/1vexxk
Automatic mapping creates UVs for a polygon mesh by attempting to find the best UV placement by simultaneously projecting from multiple planes.. This method of UV mapping is useful on more complex shapes where the basic planar, cylindrical, or spherical projections do not produce UVs that are useful, especially on components that project outwards or are hollow in nature.
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